# Initialize Floorplan ## Commands ### Initialize Floorplan ``` initialize_floorplan [-site site_name] LEF site name for ROWS -die_area "lx ly ux uy" die area in microns [-core_area "lx ly ux uy"] core area in microns or -utilization util utilization (0-100 percent) [-aspect_ratio ratio] height / width, default 1.0 [-core_space space or "bottom top left right"] space around core, default 0.0 (microns). Should be either one value for all margins or 4 values, one for each margin. ``` The die area and core area used to write ROWs can be specified explicitly with the -die_area and -core_area arguments. Alternatively, the die and core areas can be computed from the design size and utilization as shown below: ``` core_area = design_area / (utilization / 100) core_width = sqrt(core_area / aspect_ratio) core_height = core_width * aspect_ratio core = ( core_space_left, core_space_bottom ) ( core_space_left + core_width, core_space_bottom + core_height ) die = ( 0, 0 ) ( core_width + core_space_left + core_space_right, core_height + core_space_bottom + core_space_top ) ``` ### Make Tracks The `initialize_floorplan` command removes existing tracks. Use the `make_tracks` command to add routing tracks to a floorplan. ``` make_tracks [layer] [-x_pitch x_pitch] [-y_pitch y_pitch] [-x_offset x_offset] [-y_offset y_offset] ``` With no arguments `make_tracks` adds X and Y tracks for each routing layer. With a `-layer` argument `make_tracks` adds X and Y tracks for layer with options to override the LEF technology X and Y pitch and offset. ### Place pins around core boundary ``` auto_place_pins pin_layer_name ``` This command only allow for pins to be on the same layer. For a more complex pin placement strategy please see the pin placement documentation [here](../ppl/README.md). ## Example scripts ## Regression tests ## Limitations ## FAQs Check out [GitHub discussion](https://github.com/The-OpenROAD-Project/OpenROAD/discussions/categories/q-a?discussions_q=category%3AQ%26A+ifp+in%3Atitle) about this tool. ## License BSD 3-Clause License. See [LICENSE](LICENSE) file.